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BREAKOUT

Language Used - C#
Platform - Unity Engine, Visual Studio (for using C#)
Timeline - Nov 2019 to Dec 2019
Course - More C# Programming and Unity on Coursera
Wacky Breakout is one of my assignments based on the arcade game Breakout by Atari.
This game consists of 3 rows of blocks. The block are of 4 different types, and always spawn at random locations. The game starts with the main menu having the Play, Help and Quit buttons. The Help button takes the player to another page, where the game information is supplied.
The player must control the movement of the ball using a paddle to destroy the blocks, while multiple balls keep spawning. Destroying blocks updates the game score. Collision with a bonus block gives double points, speed up block makes the ball move faster, and freezer block freezes the paddle for 2 seconds. Balls keep spawning randomly between 5 to 10 seconds, and also spawn when a ball is lost below the screen. The game also keeps track of the score and the number of balls left, and ends when 5 balls have been lost.




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