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Tape Machine

Language Used - C#

Platform - Unity Engine, Visual Studio, Apache Localhost

Timeline - Aug 2020 to Sept 2020

Program - Game Internship at Antiz Technologies

Note : This project file cannot be shared, as it belongs to the company. 

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This 3D project was a part of my game internship at Antiz Technologies, where they focus on building gamified applications for the purpose of education and business. This representation of the Digital Twin of the CNC Machine is part of a main prototype project called 'Virtual Lab', which aims at setting up a virtual lab space filled with machines and other scientific equipment. This project is meant to be used at colleges and industries in order to educate the students & workers, and give them a virtual experience about the industrial machines.

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In this project, I performed the following roles:

  • Worked with my colleagues in designing the project scene and actions

  • Configured the necessary animations between the worker, the CNC Machine model and the products

  • Designed a tracer tool(see cube image), that describes the movement of the tool present inside the CNC machine, based on the coordinate system

  • Created the user interface which does the following:

    • Play/Pause the scene

    • Toggles the camera located inside the machine that gives an internal view of the operation

    • Toggles the camera view between the machine and the tracer tool(see the cube image)

    • Option to display and change the data files(coordinates stored in XYZ form) that are used by the tracer​

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