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Mushrooms

Language Used - C#
Tools used - Unity, Visual Studio
Project Management Tools Used - Perforce, Jira
Role - Gameplay Programmer
Timeline -  Jan 2022 to March 2022
Program - Games and Playable Media at UCSC

 

Glowing Garden was our final capstone project of our graduate program. Glowing Garden is a 2D game about growing mushrooms. The player controls Mico, a young mushroom sprite, to gather magical nutrients - Mycos - and use them to sprout magical glowing mushrooms! Glowing garden is meant to be a mindful, relaxation experience. There is no end goal but to grow a garden of mushrooms.

 

As the gameplay programmer, I developed the functionality of the game. This includes the following:

  1. Designed Mico's movement clicks such that Mico moves in the direction of the mouse when being clicked. Mico can walk above the ground and dig underground.

  2. Added the environment along with the Mycos nutrients that randomly spawn across this area. The Mycos also have a respawn function.

  3. Added the functionality to collect Mycos, and reflect the same on a UI.

  4. Created a day/night cycle in the game that changes with time.

  5. Created the UI layout for the game - Main Menu, Pause Menu, Settings, Credits, How to Play, Quit.

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KRISHNA THIRUVENGADAM      |      Email : king.krish5795@gmail.com

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