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Glowing Garden


Glowing_garden_1

Glowing_garden_2

Glowing_garden_5

Glowing_garden_1
1/5
Language Used - C#
Tools used - Unity, Visual Studio
Project Management Tools Used - Perforce, Jira
Role - Gameplay Programmer
Timeline - Jan 2022 to March 2022
Program - Games and Playable Media at UCSC
Glowing Garden was our final capstone project of our graduate program. Glowing Garden is a 2D game about growing mushrooms. The player controls Mico, a young mushroom sprite, to gather magical nutrients - Mycos - and use them to sprout magical glowing mushrooms! Glowing garden is meant to be a mindful, relaxation experience. There is no end goal but to grow a garden of mushrooms.
As the gameplay programmer, I developed the functionality of the game. This includes the following:
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Designed Mico's movement clicks such that Mico moves in the direction of the mouse when being clicked. Mico can walk above the ground and dig underground.
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Added the environment along with the Mycos nutrients that randomly spawn across this area. The Mycos also have a respawn function.
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Added the functionality to collect Mycos, and reflect the same on a UI.
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Created a day/night cycle in the game that changes with time.
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Created the UI layout for the game - Main Menu, Pause Menu, Settings, Credits, How to Play, Quit.
KRISHNA THIRUVENGADAM | Email : king.krish5795@gmail.com
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